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Winner of gauntlets-only skirmish will choose which map will be played first. When the map score is 1:1 the team with lower score eliminates one of remaining maps
and then team with higher score picks third map. Third map has to be picked from unplayed maps only. Checking the server settings is both clans or players responsibility. If a certain setting is wrong they should alert the referee immediately. Matches will not be replayed or restarted because of a wrong setting that could have been reported before or in the beginning of the match. At least one of the players has to send the IP adress of the server where is the match played. If both teams readied up and started to play, they cannot leave team/server. Players have to use the nicknames they entered during registration. Smurfing is strictly forbidden. Players should wait until the match ends because of the endgame screenshots and the frag count. If they don't and a 3rd deciding map is about to be played, the player who did not left the game (by reconnecting, for example) chooses the map without his opponent being able to eliminate. If there's an admin present, players should make him a referee if possible. If players cant play their match in the given week, they must let the admin know at least one day in advance. The match will be played during the week after the groups are over. |
| Everyone has to idle #quakequickcup to arrange matches and to send results to the admin. |







